Input{} .blokje{Height:48px; Width:48px; Font-Size:16pt; Font-Weight:900; Font-Family:Comic Sans MS,Arial,Verdana; Text-Align:Center;} .knopje{Width:144px;} for (i = 1; i < 10; i++) { if (i % 3 == 1) {document.write('');} document.write(''); if (i % 3 == 0) {document.write('');}} Spelen tegen de computer Speler 1 Speler 2 Remise timerID = xtal = ytal = ztal = auto = 0; wie = 'Speler 1'; function initieer(){ clearTimeout(timerID); cel = new Array(0,0,0,0,0,0,0,0,0,0); aanv = new Array(); strat = verd = leeg = aanv; beurt = wissel = 1; wint = keren = 0; document.forms[0].speler1.value = xtal; document.forms[0].speler2.value = ytal; document.forms[0].remise.value = ztal; if (wie != 'Start') { for (i in cel) {cel[i] = 0; if (i > 0) {document.forms[0].elements[i].value = ''}; }} document.forms[0].beurten.value = wie;} function zetten() {clearTimeout(timerID); if (aanv[0] > 0) { slag = aanv[Math.floor(Math.random() * 10) % aanv.length]} else if (verd[0] > 0) { slag = verd[Math.floor(Math.random() * 10) % verd.length];} else if (strat[0] > 0) { slag = strat[Math.floor(Math.random() * 10) % strat.length];} else { slag = leeg[Math.floor(Math.random() * 10) % leeg.length];} if (beurt == 0 && slag > 0) {document.forms[0].elements[slag].click()};} function win() { if ( cel[1] + cel[2] + cel[3] == 3 || cel[4] + cel[5] + cel[6] == 3 || cel[7] + cel[8] + cel[9] == 3 || cel[1] + cel[4] + cel[7] == 3 || cel[2] + cel[5] + cel[8] == 3 || cel[3] + cel[6] + cel[9] == 3 || cel[1] + cel[5] + cel[9] == 3 || cel[3] + cel[5] + cel[7] == 3 ) { if (confirm("Speler 1: You win !!!nDo you want to play again?")) { wint = 1; xtal++; wie = 'Speler 1'; timerID = setTimeout('initieer()',800)} else { xtal++; wie = 'Start'; timerID = setTimeout('initieer()',800)};} if ( cel[1] + cel[2] + cel[3] == 30 || cel[4] + cel[5] + cel[6] == 30 || cel[7] + cel[8] + cel[9] == 30 || cel[1] + cel[4] + cel[7] == 30 || cel[2] + cel[5] + cel[8] == 30 || cel[3] + cel[6] + cel[9] == 30 || cel[1] + cel[5] + cel[9] == 30 || cel[3] + cel[5] + cel[7] == 30) { if (confirm(((auto == 1) ? ('Computer wins, sorry') : ('Speler 2: You win !!')) + "!nDo you want to play again?")) { ytal++; wie = 'Speler 1'; timerID = setTimeout('initieer()',800) } else { ytal++; wie = 'Start'; timerID = setTimeout('initieer()',800)};}} function wisselen(beurt){ if (wissel == 1) { if (beurt == 0) { beurt = 1; wie = "Speler " + 1} else { if (auto == 0) {beurt = 0; wie = "Speler " + 2} else {beurt = 0; wie = "Computer";}} if (keren == 9) { if (confirm("Remise!!!nnDo you want to play again?")) { ztal++; wie = 'Speler 1'; timerID = setTimeout('initieer()',800)} else {ztal++; wie = 'Start'; timerID = setTimeout('initieer()',800)};}} else { beurt = beurt;} wissel = 1; return(beurt);} function wijziging(klik) { plek = cel[klik]; geklikt = klik; if (plek == 0){ if (beurt == 0){ xo = "O"; plek = 10; } else { xo = "X"; plek = 1;} cel[klik] = plek; keren++;} else {if (plek == 10){xo = "O";} if (plek == 1){xo = "X";} wissel = 0} return(xo);} function verdedig() {leeg = new Array(); verd = new Array(); for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 1; if ( (cel[1] + cel[2] + cel[3] == 3 || cel[4] + cel[5] + cel[6] == 3 || cel[7] + cel[8] + cel[9] == 3 || cel[1] + cel[4] + cel[7] == 3 || cel[2] + cel[5] + cel[8] == 3 || cel[3] + cel[6] + cel[9] == 3 || cel[1] + cel[5] + cel[9] == 3 || cel[3] + cel[5] + cel[7] == 3) && oud == 0) { verd[verd.length] = i} cel[i] = oud; if (cel[i] == 0) { if (keren != 1) {leeg[leeg.length] = i} else if (cel[5] == 0) {leeg[0] = 5; leeg[1] = 10 - geklikt} else if (i % 2 != 0) {leeg[leeg.length] = i}};}} function aanval() {aanv = new Array(); for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10; if ( (cel[1] + cel[2] + cel[3] == 30 || cel[4] + cel[5] + cel[6] == 30 || cel[7] + cel[8] + cel[9] == 30 || cel[1] + cel[4] + cel[7] == 30 || cel[2] + cel[5] + cel[8] == 30 || cel[3] + cel[6] + cel[9] == 30 || cel[1] + cel[5] + cel[9] == 30 || cel[3] + cel[5] + cel[7] == 30) && oud == 0 ) { aanv[aanv.length] = i} cel[i] = oud;}} function strategie() {strat = new Array(); for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10; if ( (cel[1] + cel[2] + cel[3] == 20 || cel[4] + cel[5] + cel[6] == 20 || cel[7] + cel[8] + cel[9] == 20 || cel[1] + cel[4] + cel[7] == 20 || cel[2] + cel[5] + cel[8] == 20 || cel[3] + cel[6] + cel[9] == 20 || cel[1] + cel[5] + cel[9] == 20 || cel[3] + cel[5] + cel[7] == 20) && oud == 0) {if (keren != 3) {strat[strat.length] = i} else if (i % 2 != 0) {strat[strat.length] = i}} cel[i] = oud;}} function wijzig(form,element){ wijziging(element.name); element.value = xo; beurt = wisselen(beurt); form.beurten.value = wie; verdedig(); aanval(); strategie(); win(); if (auto == 0 || wint == 1) {return} else { timerID = setTimeout('zetten()',600)}} initieer();